
Daily inspiration. Learn more about the project www.aestate.be
Sorry I got back to this question so late, I wanted to take my time to organize the process.
1.RESEARCH: I actually have tons of more images but these are my main references. I tried to grasp the design and the lighting here.
2. SUPER ROUGH SKETCH: Just to give me an idea of the design and the general placement of the furniture.
3. Rough Lighting: This is never a final but here I’m trying to find the right path to visualize the lighting+mood I had in mind.
4. Clean up sketch: Tighten the shapes and details so that I don’t lose them when I paint.
5. The all-mighty crit time: After a crit+suggestions I went through some major construction change to give the room more interesting shape.
6. Re-sketch: I added some other furniture thinking more about the eye-path and variety of size and shape.
7. Finishing~: Yup. Basically detailing and photobashing, really trying to aim for the mood I want for this environment!
So…this is pretty it hope I answered it well!
it’s weird to think maybe 1 and a half years ago i avoided backgrounds pretty hardcore but now i really enjoy them

i feel like i haven’t done non-school-related art in a century, here’s an attempt to shake off some of the rust

A visual development piece I did for Rapunzel in a very early, very different version of Tangled.
Speaking of which, the podcast I did for The Creative Writer’s Toolbelt is now up on iTunes. I had a wonderful time speaking with Andrew about my process and inspiration on Tangled, Frozen and my new book Once Upon A Cloud. Listen here: